Dan Adelman struck headlines around the gaming community as this week he left Nintendo after being a valued Nintendo employee due to his voice being limited across the company.

It was only right for him to host a Q&A on Ask.fm in order to voice his opinions and his view on Nintendo and the state he’s left them in. Perhaps the most important response which the former employee has said was this:

“Wii U is not selling as well as it deserves to. It has a lot to offer with great games you can’t get anywhere else. The value of the GamePad hasn’t been justified. But the name Wii U is abysmal. I think that cut sales in half right there.”

The talking point for today is a simple question afflicted with this topic, is the Wii U’s name to blame?

I actually agree with Dan Adelman; generally people have suggested that there’s a need for price cuts or the blame of lack of software, all of which I disregard as irrelevant factors. I’ve previously voiced my opinion before on how I believe the Wii U is the most underrated system this generation, something which I still believe in!

The Wii U is an amazing console, it’s idea of the GamePad is truly innovative when put in the hands of great developers, it only actually requires great First-Party titles in order to be fun, and really, my Wii U has had the most playtime overall since the release of the PS4 and Xbox One. Therefore the only real blame for the lack of great Wii U sales is marketing.

I laughed when the Wii U was first officially announced. There was an attempt to justify why the name “Wii U” made sense in that presentation, one which I just found pathetic. Of course the “Wii U” will be misleading to the general public, especially when Nintendo earlier desired for third party developers to put their “hardcore” software titles on a the Wii U, which adopts the name of their previous console which was dubbed for “casual gamers”.  Any decent marketing team would have tried to turn the view of “hardcore” and “casual” gamers by renaming the newer console.  Yes, Nintendo tried to replicate the successful sales of the Wii to the Wii U by sharing the same name, but it was a half-thought process that really didn’t market the console well enough to mainstream audiences.

What do you think? Is the Wii U name to blame or are their other factors that are off putting about the Wii U?

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