Reddit user Neixus was very observant with a glimpse of gameplay of the newest Sumo Digital game which is expected to arrive on both the PS3 and PS4, noting out one tweak which would be unnoticeable to the untrained eye – yet seems to make a massive difference gameplay-wise!
For those who are unaware, the previous games in the series were “2.5D” to an extent; previously you could control Sackboy to go forward and backwards to different lanes by snapping between the lanes. The game was primarily still just a 2D side-scroller and you could flip to different lanes from the depth of the level by snapping to them. As it seems from this gif, things are different now. Sackboy runs around in a fluid circle, there isn’t any “snapping” through different lanes, but rather just a fluid 3D space locked down in a 2D camera view.
Sources of those who attended Gamescom and played the demo for themselves have confirmed this new gameplay technique, in fact even some Reddit users on the thread claimed that they went to Gamescom themselves and also confirm the idea! It’s already been announced that there’s more interactivity between layers in players creations, but this takes the idea to a whole new level!
So what does this offer for the new game? Users of LittleBigPlanet have expressed their creativity before, despite the limitations the previous games had. Now that the game runs more fluid in a 3D open space, there could be a lot more exploration levels. In fact, I have a request for those talented users who plan on grabbing the game – please make a Super Mario 3D World-esque level as the gameplay mechanics kind of match now!
LINK: ( Reddit Thread)